PewPew: Building a Game in the Unity Development Platform
|Speaker(s):||George Bateman, Jake Cannon, Nicholas Devoll, Madison Silva|
|Date:||May 2, 2015 1:30pm – 2:15pm|
|Location:||Morken Center 203, Pacific Lutheran University|
We examine the implementations of various enemies, weapons, and game behavior in our two dimensional space shooter. Among them are systems such as shooting predictively at the player, swapping weapons using wrappers, and utilizing Unity prefabs.